About Me

Hi, I am Matthieu.
A 24 year young guy from the Netherlands, currently based in Kampen.
I have recently graduated from the BUAS (formerly NHTV) in the study of Creative Media and Game Technology (formerly Game Architecture and Design) as a Game Programmer.

Picture of me

what I do

I'm a game programmer with interest in Artificial Intelligence and GamePlay systems.
Bringing the worlds of designers to live is one of the best things there is.

I have a wide skillset with multiple engines and languages, such as Unity (C#) and Unreal engine(C++),
multiple types of version control, for example GitHub and svn,
and other development softwares as slack, jenkins, and trello.

My experience with soft skills include:
Fluent work in english
Teamwork in a team of 10+
Working under pressure

Besides programming, in my free time I like to solve (logic)puzzles, ride on my bike, and take pictures.

projects

A overview of the projects I worked on, and the things I did in these projects

colleagues say...

Over my projects, I have worked with a multitude of people, divided over all departments in Game Development.
It was a pleasure to work with them, and most liked working with me too, readable in these testimonial quotes:

“Matthieu was great to work with, thinking along with what we requested and making it work without many issues. He was also very pleasant to interact with throughout the project - id gladly work with him again!”

Ramon Huiskamp,
- Team Lead The Red Stare Game / Level Designer

“I've had the pleasure of working with Matthieu on two separate projects. He has always shown great dedication to both the project and his personal tasks, as well as the ability to find his own solutions and incorporate feedback when required. Knowing Matthieu as someone with excellent work ethics and a great technical skill set, I would happily work with him again.”

Mark Hofma,
- Technical Designer HalloweenHunt Designer